Servant Battles #1 Sign-Up

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    Lucid
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    Servant Battles #1 Sign-Up

    Post by Lucid on Fri Apr 20, 2012 12:28 pm

    Welcome to Rule Breaker Servant Battles!
    I just don't know. I had the weirdest moment of nostalgia to host this game once again. Plus keeping small games like this going on might be a good idea to keep some activity going if some day I decide to finish RB2. I'm pretty sure everybody is familiar with the game, lets skip the intros. 7-8 players, voting will be done by members (drama). Since the old wiki is not up anymore this topic will have all the needed rules. There might have been changes, but you can probably skip most of it and just refer to the appropriate sections when making your servant.

    Character Sheet
    Spoiler:
    Code:
    [big][b]Basic[/b][/big]
    [b]True Identity:[/b]
    [b]Class:[/b]

    [big][b]Stats[/b][/big]
    [b]Strength:[/b]
    [b]Endurance:[/b]
    [b]Agility:[/b]
    [b]Mana:[/b]
    [b]Luck:[/b]

    [big][b]Abilities[/b][/big]
    [b]Name:[/b]
    [b]Rank:[/b]
    [b]Type:[/b]
    [b]Description:[/b]

    [big][b]Noble Phantasms[/b][/big]
    [b]Name:[/b]
    [b]Rank:[/b]
    [b]Type:[/b]
    [b]Maximum Targets:[/b]
    [b]Range:[/b]
    [b]Description:[/b]
    Servant Classes
    Spoiler:
    Saber
    Servant type in which all stats must be no less than standard, excluding MGI, in order to qualify. Servants placed within this class are agile and powerful melee warriors and it is commonly assumed to be the best class overall, with high ratings in all categories. It is one of the three Knight classes, together with Lancer and Archer, and also possesses the Riding skill like the Rider class.
    Unformatted by a Heroic Spirit, the base parameters of the Rider-class container are: Strength A, Endurance B, Agility B, Mana C, and Luck D.
    55 servant points from which at least 25 must be used on skills.
    4 Stat Points


    Rider
    Servant type demanding high mobility. Possesses a powerful Noble Phantasm. Their special skill is Riding, which allows them to fully utilize abilities of their mounts - ranging from simple horses, through motorcycles, to divine creatures.
    Unformatted by a Heroic Spirit, the base parameters of the Rider-class container are: Strength D, Endurance D, Agility B, Mana C, and Luck E.
    Must have a summoning noble phantasm of some sort — typically a mount.
    50 servant points from which at least 20 must be used on skills.
    4 Stat Points


    Archer
    Servant type with low base stats, but made up by skills and Noble Phantasms. Servants placed within this class are usually proficient with projectiles and could survive longer without a Master nearby, thanks to their special ability Independent Action. It is one of the three Knight classes, together with Lancer and Saber. Archer must posses projectiles of some sort to be used on battle.
    Unformatted by a Heroic Spirit, the base parameters of the Archer-class container are: Strength C, Endurance C, Agility C, Mana E, and Luck E.
    50 servant points from which at least 15 must be used on skills.
    3 Stat Points


    Berserker
    Servant type specialized just in destruction through rage. Grants powers that surpass what one had during life through Mad Enhancement in exchange for loss of sanity. Power requirements for materializing Berserkers are several levels higher than other Servants, and do to inability to properly control them and command them to dematerialize. Berserkers have always exhausted the Prana of the Master, thus destroying themselves. And no, the notion that they're a lousy class because they end up turning on their Masters is incorrect. Servants placed within this class are always incarnations of heroes who have gone berserk on their lifetime — due to insanity or they were known for their barbarism.
    You must have Mad Enhancement as your class ability.
    Unformatted by a Heroic Spirit, the base parameters of the Berserker-class container are: Strength C, Endurance D, Agility D, Mana E, and Luck E.
    45 servant points from which at least 25 must be used on skills.
    5 Stat Points [ 2 points for every rank on Mad Enhancement]


    Lancer
    Servant type demanding extremely high AGI and excellent close-combat ability with long-range melee weapons — polearms. It is one of the three Knight classes, together with Archer and Saber.
    Unformatted by a Heroic Spirit, the base parameters of the Lancer-class container are: Strength B, Endurance C, Agility A, Mana D, and Luck E.
    40 servant points from which at least 20 must be used on skills.
    4 Stat Points


    Caster
    Servant type specialized in MGI. Servants placed within this class are adept in magecraft and have a special ability similar to Reality Marble, called Territory Creation, which alters or creates space around them to enhance their sorcery.
    Unformatted by a Heroic Spirit, the base parameters of the Caster-class container are: Strength E, Endurance E, Agility C, Mana A, and Luck B.
    The only class that can have a magecraft skill with A or EX-rank.
    35 servant points from which at least 15 must be used on skills.
    2 Stat Points


    Assassin
    Servant type that can only be one of the 19 different Hassans. Each has a different Zabaniya noble phantasm - which had been secret techniques each concealed in order to use against each other. Also, none of them have any sort of face behind their masks. Basically a Servant type that is only effective in killing Masters and not Servants. The Assassins' special ability is Presence Concealment, which allows them to remain undetected. This, and their weak fighting skills, makes the Assassin class rely heavily on stealth and usually go after human Masters rather their Servants.
    Unformatted by a Heroic Spirit, the base parameters of the Assassin-class container are: Strength D, Endurance D, Agility B, Mana E, and Luck B
    Must have a Zabaniya noble phantasm — of course within the limitations of the creation rules.
    30 servant points from which at least 20 must be used on skills.
    5 Stat Points

    Servant Creation
    Stats
    Each class has their basic stats and how many stat points you may use to raise them. You may reduce each base stat by one to gain one extra stat point to use. Stats range from E to A+ where A+ can be achieved with skills only.
    For example Casters base stats are Strength E, Endurance E, Agility C, Mana A, and Luck B. I have two stat points to use so the final result could be something like this. Strength E, Endurance E, Agility B, Mana A, and Luck A.

    Class and Personal Skills
    Servant points are the currency you build your servant with. The skill ranks range from E to EX. However A will be the limit in most cases, you need to have a really really good reason for A+ and EX ranks.
    One point is worth one rank in a skill. For example [Independent Action C] would be worth three points. Thus the point costs go as follow.
    E D C B A A EX
    1 2 3 4 5 6 7-8
    I'll trust that everybody is resourceful enough to look for the skills they need on their own. Type-Moon wikia is a good place to look.

    Noble Phantasm
    Two servant points are worth one Noble Phantasm rank. Noble Phantasm ranks range from E to EX. Thus the point costs go as follow.
    E D C B A EX
    2 4 6 8 10 12-14
    After deciding on the rank modify the cost depending on their usage.
    • Support or Anti-Unit +0
    • Anti-Army +2
    • Anti-Fortress +4
    • Add + to the rank, multiply the total cost with [x1.5]
    • Add ++ to the rank, multiply the total cost with [x2]

    For example Bellerophonm / Anti-Army / A would be 12 points
    — while Bellerophonm / Anti-Army / A+ would be 18 points.

    Weapons
    For Noble Phantasm weapons use the rates above. Normal weapons such as Riders Dagger or Berserkers Axeclub cost one servant point per rank, ranging between E-A.

    Bans
    I'm not going to bother setting up any bans this time. Just keep it original and within good taste (I'm looking at you Corenat) and hopefully we'll end up with 10% less drama than the previous games.


    Sign Up
    I haven't decided on the randomization elements. People could make a servant of any class they wanted or we could have one of each servant class. However Assassin and Caster would have low chances winning on that case. We also used to have the Environment randomization which I think is an important part. There was also the special cup where the servant is paired with a random master and voting is done on which pair would win. Right now I just want to know if we have any players interested. The process is fairly straightforward once you make your servant, just check in once in a while and vote on the threads.
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    Corenat Rovarnus

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    Re: Servant Battles #1 Sign-Up

    Post by Corenat Rovarnus on Fri Apr 20, 2012 3:35 pm

    Wow this game sucks, but maybe your extra restrictions will change things for the better(psych) so I'm interested.
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    kaede

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    Re: Servant Battles #1 Sign-Up

    Post by kaede on Fri Apr 20, 2012 3:44 pm

    So any rules like no official servants? Also what about spells for a caster same as weapons? Also sense there are no bans does that mean even fictional servants?

    In case you couldn't tell I'm interested.
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    Lucid
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    Re: Servant Battles #1 Sign-Up

    Post by Lucid on Sat Apr 21, 2012 1:54 am

    Guess we'll ban the servants already appeared in Fate series. Dunno about fictional servants. As long as they are interesting sure.
    Casters spell library is determined by skills. You make a skill that represents his spell library and then specify in lesser or more detail what kind of spells he has.

    Corenat Rovarnus wrote:Wow this game sucks, but maybe your extra restrictions will change things for the better(psych) so I'm interested.
    Giving each servant the same amount of points might not be too bad either. The current restrictions aren't based on any balancing, they just represent the overall power-levels of the classes.

    Red_Comet

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    Re: Servant Battles #1 Sign-Up

    Post by Red_Comet on Sat Apr 21, 2012 3:04 pm

    I'll join if you do this. Pamo is somewhat interested as well.
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    Lucid
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    Re: Servant Battles #1 Sign-Up

    Post by Lucid on Mon Apr 23, 2012 10:21 am

    So that's 3-4 people. +1 if I make one that would be ran through some other source to be accepted.
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    Lucid
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    Re: Servant Battles #1 Sign-Up

    Post by Lucid on Wed Apr 25, 2012 10:58 am

    Since we don't have enough people for single elimination tournament we could decide the winner with points. Each servant fights against each other servant once and the one with most wins, wins the game.
    With 4 players that's three fights per servant, about 3 weeks.
    With 5 players about 4 weeks.

    Post once more on this topic for confirmation if you wish to take part.
    Corenat
    Kaede
    Red_Comet
    (Skraal)

    One last thing. I decided that I'll take part on the game as well and vote normally on the threads. Don't let my votes influence your view on the battles. Also I'll run my servant through Rallasner or Corenat so the servants should stay balanced.
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    Lucid
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    Re: Servant Battles #1 Sign-Up

    Post by Lucid on Wed May 02, 2012 2:21 am

    No confirmation posts? Ma ikka. I've got another project on the way called Not RB2. Probably can work out the details in a week or so.

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