Dawn of Worlds RPG

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    Lucid
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    Re: Dawn of Worlds RPG

    Post by Lucid on Tue Feb 07, 2012 10:54 pm

    Things are rolling again. No need to make any new rules yet.
    Also seems like people are saving their points rather than using them. Also I'm going to assume kaede ended her turn on without doing anything as well so it's my turn.

    Edit: Pamodacha Last visit: Thu 2 Feb 2012 - 2:07
    Lets wait 48 hours and if he hasn't posted by then we can skip his turn. He can roll points for the lost turns once he realizes the game has started.


    Skraal wrote:After we do all 15 rounds, are we going to do anything with this world, or are we just going to end off there?
    The game ends there. Somebody can use the world as a base for other RP campaigns if he wishes.
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    kaede

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    Re: Dawn of Worlds RPG

    Post by kaede on Wed Feb 08, 2012 6:30 am

    Actually i was going to use shape land but i had to go to work and couldnt post the map.
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    Re: Dawn of Worlds RPG

    Post by Lucid on Wed Feb 08, 2012 6:33 am

    I'll allow you to still post your action. There isn't much going on currently anyways.
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    Xenovent

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    Re: Dawn of Worlds RPG

    Post by Xenovent on Wed Feb 08, 2012 11:38 am

    Well, looks like I'm the stupid one here. Couple questions:

    Do we start off with a certain amount of points, or is our first turn rolling to get those first points?
    Then, do we have to "roll for points" and take actions with the same post or different ones?
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    Re: Dawn of Worlds RPG

    Post by kaede on Wed Feb 08, 2012 11:59 am

    you start with no points each turn you roll to get more points and add them to your total. you usually post in order to roll then edit that post with your actions then edit your notes post (your first post in that topic) with your actions and point total after each turn.
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    Re: Dawn of Worlds RPG

    Post by Lucid on Wed Feb 08, 2012 6:18 pm

    Xenovent.. You use the Dices function when rolling for points.
    You can use the same post for rolling and making actions.


    Last edited by Lucid on Wed Feb 08, 2012 6:19 pm; edited 1 time in total
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    Re: Dawn of Worlds RPG

    Post by Lucid on Wed Feb 08, 2012 6:18 pm

    The member 'Lucid' has done the following action : Dices

    'Percentile Dice' : 69
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    Re: Dawn of Worlds RPG

    Post by Lucid on Wed Feb 08, 2012 6:21 pm

    Lets keep all other discussion on this topic.

    Skraal wrote:OOC: I don't think that it's very sporting to wipe out an entire race so early in the game...

    Corenat Rovarnus wrote:OOC: I didn't wipe it out, I put the lava next to the pink dot not on top of it. (Although if these hexes are actually really small they could die from convection)

    kaede wrote:ooc: you cant wipe out a race like that...besides hes just doing this to piss me off because i wanted to make an isolated civilization you can tell because he cut off half the island with lava then made a land bridge to the mainland.

    Lucid wrote:
    Corenat Rovarnus wrote:The immense and ponderous being stirs, perhaps awakening from a slumber, or perhaps it simply seems that way when it focuses its attentions your way. Intrigued by such an early appearance of sentient creatures, Dire flexes and shapes the land.

    Command: Shape Land (-2)

    Spoiler:
    Is this legit
    I first thought too you were placing the lava on top of the Civilization. To wipe civilizations or cities you need at least a Catastrophe. We need to start using the edited maps that were used previously during the turn. But all the hexes you edit need to be next to each other. So you would need two shape lands for the lava and land further away.
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    Re: Dawn of Worlds RPG

    Post by kaede on Wed Feb 08, 2012 6:45 pm

    uh grimgrim you realize you used percentile dice right?
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    Re: Dawn of Worlds RPG

    Post by Lucid on Thu Feb 09, 2012 1:04 am

    kaede wrote:uh grimgrim you realize you used percentile dice right?
    It was just an example.
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    Re: Dawn of Worlds RPG

    Post by Lucid on Thu Feb 09, 2012 1:04 am

    The member 'Lucid' has done the following action : Dices

    'd6' : 6, 4
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    Re: Dawn of Worlds RPG

    Post by Corenat Rovarnus on Thu Feb 09, 2012 1:10 am

    Lucid wrote:But all the hexes you edit need to be next to each other. So you would need two shape lands for the lava and land further away.
    This needs to be in the rules, there was nothing that said those hexes had to be next to each other, the rulebook didn't use the hex system so it is a new thing.
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    Re: Dawn of Worlds RPG

    Post by Lucid on Thu Feb 09, 2012 2:15 am

    My bad. Edited the rules.
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    Re: Dawn of Worlds RPG

    Post by Corenat Rovarnus on Thu Feb 09, 2012 9:57 am

    Come on Isonar...
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    Re: Dawn of Worlds RPG

    Post by Lucid on Thu Feb 09, 2012 10:35 am

    A new challenger has entered the ring!
    Sareth-kun.
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    Corenat Rovarnus

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    Re: Dawn of Worlds RPG

    Post by Corenat Rovarnus on Thu Feb 09, 2012 12:08 pm

    REALLY NOW so I have to wait even longer
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    kaede

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    Re: Dawn of Worlds RPG

    Post by kaede on Thu Feb 09, 2012 12:55 pm

    Matt(my brother)wants to join as well...we will have to use the same computer so I'll leave it up to grimgrim if he can join.

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    Re: Dawn of Worlds RPG

    Post by Red_Comet on Thu Feb 09, 2012 1:01 pm

    What she said.

    I also wanted to join for the 7th HGW but after discussing it with Nina we decided that the GM might think she was cheating by using two people on the same computer in the RP.

    Also talking about this with Pamodacha earlier today got me interested.
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    Re: Dawn of Worlds RPG

    Post by Lucid on Thu Feb 09, 2012 6:10 pm

    Gotcha. Your turn is after Belmont.
    Also I wouldn't have minded if you joined HGW7. After RB2 launches you're free to join any games as you see fit.

    EDIT: Isonar was on IRC yesterday but didn't answer. Also Last visit: Thu 15 Dec 2011. He said he would be interested but not sure if he is gonna play after all. Belmont you can do your turn and Red_comet after that. I'll allow Isonar to post his actions before round 1 ends. Pamodacha and CP haven't picked their alignments yet anyway.
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    Corenat Rovarnus

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    Re: Dawn of Worlds RPG

    Post by Corenat Rovarnus on Fri Feb 10, 2012 6:24 am

    Red_Comet wrote:I also wanted to join for the 7th HGW but after discussing it with Nina we decided that the GM might think she was cheating by using two people on the same computer in the RP.
    It certainly seems you're doing so, because I don't think you can command another player's avatar. Which is what you did on your turn.

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    Re: Dawn of Worlds RPG

    Post by Red_Comet on Fri Feb 10, 2012 7:18 am

    ok changed the action misread that rule. changed it to makin a few mountains.


    Last edited by Red_Comet on Fri Feb 10, 2012 11:48 am; edited 1 time in total
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    Re: Dawn of Worlds RPG

    Post by Corenat Rovarnus on Fri Feb 10, 2012 9:12 am

    Actually there is, you can't command a race or city unless you have a sect or order in it.
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    Re: Dawn of Worlds RPG

    Post by Lucid on Sat Feb 11, 2012 6:53 am

    You can command your own races and cities normally. You can only control other races and cities through orders and sects, and then you're controlling the sect, not the race as a whole.

    Skraal wrote:Could we have an updated map before beginning the next round?
    Tomorrow I'll post the map and announce the new round.
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    Re: Dawn of Worlds RPG

    Post by Lucid on Sun Feb 12, 2012 10:46 am

    I was thinking of getting rid of the turn order. If somebody has something to say against it say so now — I'll give you couple days to respond.
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    Re: Dawn of Worlds RPG

    Post by kaede on Sun Feb 12, 2012 11:42 am

    Im in favor for it would reduce wait time.

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