Battle Movement

    Share
    avatar
    Lucid
    Admin

    Heaven's Feel 7 : Kami-sama
    Heaven's Feel 6 : Game Master
    Posts : 1420
    Join date : 2010-03-31

    Battle Movement

    Post by Lucid on Tue May 31, 2011 2:52 am

    Sushis comment regarding the new battle system found on the wiki.
    In my opinion, movement shouuld not be limited during battles like that. A lot of depth and choices exist around movement, and to limit it would be switching from one shallow battle system to another.

    Does anybody have better ideas for more easily useable movement system for battles?
    I personally think the battle system should move towards abstract direction instead of the current one. However I don't know if people actually like this system better - post a new map each turn. I mean it's kinda clumsy and time-consuming.

    I wonder if there was some website we could use for that. Or maybe create a gallery for each fight where people can easily upload the new maps.
    avatar
    Lucid
    Admin

    Heaven's Feel 7 : Kami-sama
    Heaven's Feel 6 : Game Master
    Posts : 1420
    Join date : 2010-03-31

    Re: Battle Movement

    Post by Lucid on Sun Jun 05, 2011 6:00 am

    So far the best idea I got is somehow use these forum tables.

    Though I'm pretty sure it's easy to screw up the movements on it.
    avatar
    Rallasner

    Heaven's Feel 7 : Game-Master
    Heaven's Feel 6 : Retired Overseer
    Posts : 74
    Join date : 2010-06-27

    Re: Battle Movement

    Post by Rallasner on Sun Jun 05, 2011 6:41 am

    if you think thats the case then you could have the base table that you start on have each cell of it be assigned with a grid number, that way it'll be easier to figure out where people intend to move
    avatar
    Lucid
    Admin

    Heaven's Feel 7 : Kami-sama
    Heaven's Feel 6 : Game Master
    Posts : 1420
    Join date : 2010-03-31

    Re: Battle Movement

    Post by Lucid on Sun Jun 05, 2011 7:05 am

    1x1 Rallasner 1x2 1x3 1x4 1x5
    2x1 2x2 2x3 Grimwind 2x4 2x5

    Something like this I guess. If the written names look long I could make some sort of small pictures that can be used as smilies. Similar to the current War 7 folder.

    Father Vincent

    Heaven's Feel 7 : Supervisor
    Heaven's Feel 6 : Supervisor
    Posts : 344
    Join date : 2010-05-23

    Re: Battle Movement

    Post by Father Vincent on Sun Jun 05, 2011 7:16 am

    Oh yeah, another thing that is not of this topic, but just bumping this thing anyways.

    Everyone should be assigned a character appearence. It's really confusing when two people have the exact same sprite.
    avatar
    Lucid
    Admin

    Heaven's Feel 7 : Kami-sama
    Heaven's Feel 6 : Game Master
    Posts : 1420
    Join date : 2010-03-31

    Re: Battle Movement

    Post by Lucid on Sun Jun 05, 2011 8:38 am

    I haven't seen anything like that. I first uploaded some sprites to represent the NPCs and servants. Then if players chose a picture for their master I made a sprite of that. Don't see how people could have the same sprite.

    Father Vincent

    Heaven's Feel 7 : Supervisor
    Heaven's Feel 6 : Supervisor
    Posts : 344
    Join date : 2010-05-23

    Re: Battle Movement

    Post by Father Vincent on Sun Jun 05, 2011 8:47 am

    Belmont and Meroy chose the exact same character.

    Sponsored content

    Re: Battle Movement

    Post by Sponsored content


      Current date/time is Thu Nov 23, 2017 9:14 am